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E Houser
EHouser


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Elven Dreams: The Andromeda Scrolls
Vue, XSI, ZBrush
July 2010


   
The goal was to push for realism with the face, skin, and eye texturing. XSI Softimage used for building up, and adjusting the 3D mesh. It was then pulled into Zbrush for further sculpting, refinement, painting, and texture work. Atmosphere and environment created in Vue.

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